![]() ![]() ![]() Sometimes that is a single-player story-focused experience, where players can immerse themselves in another world,” she said. “We want to make games that deliver the experiences our players are looking for. RELATED: Dead Space Remake Officially Announced In it, EA Chief Studios Officer Laura Miele explained that this type of business model is not fit for every game and it’s all about matching the right approach with the right title. ![]() Electronic Arts was heavily criticized for its reliance of in-game purchases after that as well, but the upcoming Dead Space remake won’t contain any microtransactions as well as any camera cuts.ĮA revealed this through an interview with IGN. It's getting better now with TAA in a lot of games, but many of the earlier games this generation looked rough when non-temporal post-process AA options were the only thing available, and few games run completely smooth the way that older games do on new hardware.įor anyone wanting to replay these on PC, be aware that if you disable the in-game V-Sync to unlock the framerate, there are progression blocking bugs in the first Dead Space above 60 FPS (so cap it), and while there are no progression-blocking bugs I'm aware of in Dead Space 2, the physics can go a bit crazy at high framerates.Dead Space 3 disappointed fans for many reasons and one of those reasons was its inclusion use of microtransactions. ![]() Jim2point0 's screenshots are a great example of this. I think I may actually prefer revisiting older games at ridiculously high resolutions and framerates, and modded to support ultrawide aspect ratios, to playing newer games that may have technically better graphics, but suffer from inconsistent performance and compromised image quality. ![]()
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